Capcom Director Proposes “Non-Scary Mode” for Resident Evil Franchise
Hideki Kamiya, the director behind the acclaimed Resident Evil 2, has sparked conversation regarding a potential “non-scary mode” for Capcom’s iconic horror series. During a recent gameplay session of Resident Evil Requiem with colleagues from his studio, Clover Studio, Kamiya expressed the need for a mode catering to players who are not fond of the franchise’s traditional scares.
Kamiya, who candidly admits his dislike for horror games, voiced a humorous take on the genre’s intensity. “I just want to enjoy the puzzles… the puzzles and the combat. I don’t need the scary stuff,” he remarked after a team member suggested that a non-scary mode might undermine the core essence of the games.
In response to the evolving aesthetics of characters, Kamiya also commented on Leon Kennedy’s more mature appearance in Requiem, indicating that he is no longer the “spring chicken” he once was. This lighthearted interaction offers a glimpse into the culture at Clover Studio, revealing a side of Kamiya that contrasts with his role in creating horror experiences.
Moreover, Kamiya has previously proposed the addition of a “not scary mode” where the horror elements are transformed into whimsical visuals. “Imagine if the zombies looked cute, blood splatters turned into cherry blossom petals, and the music shifted to an upbeat, cheerful tune,” he envisioned, indicating a desire for players to enjoy the puzzles and challenges without the accompanying fear.
In a recent social media post, Kamiya shared his struggles with the game’s intensity, admitting that its scares have kept him from playing alone at night: “I want to play it, but it’s so scary that I can’t sleep alone at night anymore.” He urged developers to consider the feelings of players who may share similar sentiments.
The notion of a light-hearted mode has resonated with fans, prompting some to imagine a comedic take on traditionally terrifying encounters in the series. While many appreciate Resident Evil Requiem’s existing format, the concept of cherry blossom petals replacing gruesome effects has certainly captured attention.
Earlier this month, Capcom announced that Resident Evil Requiem has achieved over 5 million sales in its first week, a milestone that showcases its popularity. This success was underscored by a recent five-star review from our publication, highlighting the game as a “masterful bit of suffocating horror” that also serves as a nostalgic tribute to the franchise.
As for Kamiya and his team at Clover Studio, they are currently focused on the sequel to the beloved title Okami, promising further creative endeavors in the gaming landscape.
Source: Original Source

